In the rules department, you can look at http://www.4chan.org/rules - all global and board specific rules are in full effect. Apart from that, only two rules are important.
1. BE EXCELLENT TO EACH OTHER. 2. PARTY ON, DUDES. (AND DUDETTES)
>OFFICIAL Commander website, where you can learn the rules, see the current banlist, and read the format philosophy, laid down by the rules committee: https://mtgcommander.net/
>Statistically see what everyone else puts in their commander decks based on what is posted to the internet. http://www.edhrec.com/
>Find out what lands you can add to your deck, sorted by category, based on a chosen color identity. http://mtglands.com/
>Deck List Sites: You can search for decks that other people have made. Authors often have comments that explain their deck strategy and card choices. http://www.tappedout.net https://www.archidekt.com https://www.moxfield.com
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Thoughts on this classic EDH kinomaster in 2014? I'm thinking of making a fair edric flying man tempo deck with no infinite bullshit and no Kinnan faggotry. How does he do in the current meta of cards WotC pushes for EDH?
>>92668738 It has a drawback, only hitting nonbasics, which more than makes up for the fact that it can't be shut down with a tap. In addition, and more importantly, hitting nonbasics is based. I'm only sad because I can't grab it with Trinket Mage.
>>92668678 What does it matter if homarid type would get removed then? What would it matter if zombies, skeletons, vampires and so on would get blanket type update all into undead?
>>92668769 >What would it matter if zombies, skeletons, vampires and so on would get blanket type update all into undead? holy fuck what a retarded take
>Emperor's Children Index is coming: https://www.warhammer-community.com/2024/04/16/play-the-chosen-of-slaanesh-in-chaos-space-marines-armies-with-index-emperors-children/
>take land raider >use it for space marines, thousand sons, generic chaos space marines, blood angels, deathwatch >don't change the paint, just have a little chaos icon or death watch icon you put on it >do this with other vehicles like predator >half the army is shared with other armies GW hates this.
>>92668762 >What makes you think that space marines wont change their tactics when they fight another enemy? They can and will, but their enemies will adjust their tactics to fight Space Marines as well, and it won't be the clean flawless victory they had there.
Anonymous How prevalent is homosexuality(...)04/29/24(Mon)01:48:54 No.92648298
>>92648298 It doesn't exist (except for opportunistic and/or sadistic cases of rape and sexual harassment). The gods created mortals to procreate and multiply.
>setting is supposedly a European medieval fantasy world >town guards >snobbish, arrogant nobility >bastards are not acknowledged, shunned and disinherited >nobles who marry commoners automatically forfeit all titles and become commoners, even royal heirs >there is a town jail >certain crimes require a time in jail, but not execution, simply paying a fine isn’t enough >there is a magic shop anyone can enter and buy things from >feuds don’t exist between nobles, only wars and duels >there is an eternal inner peace in the kingdom >the king has legal dictatorial powers over everyone in his kingdom and even nobles are at least de jure required to do everything he says >every single commoner has to be polite and submissive to every single noble >no real identifiable national identities, only different accents >civilians usually aren’t armed and are harmless >mercenaries are individuals and not part of a company
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PDF Share ThreadAnonymous04/30/24(Tue)22:54:02No.92667253[Reply]
It's Da PDF Share Thread! Get ready to stuff your hard drive like a cosplay hooker at a con!
STEP 0: <----- That image is not an image, it's a PDF. PLEASE READ DA FAQ BEFORE REQUESTING OR SHARING. It will answer 99% of your questions about this thread. If you haven't read it, we will know.
STEP 1: Please exhibit good manners. Threads start sliding off the board after a certain number of posts. More posts wasted on being rude means fewer posts available for sharing.
STEP 2: Request, share, stay awesome!
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>>92655535 We had a fun/meme one-shot in the skyrim system (dont remember if that was official or fanmade) and the DM included all the funny and weird quirks of the videogame like putting a bucket over someones head so you can rob their house without them noticing, horses being able to walk up almost anything and sometimes NPCs glitched out. It was absolutley hilarious but personally maid rpg was better for the funny oneshots.
>>92667424 My take on the sleep problem: Coup de Grace exists in 4e, it deals an autocrit. Yeah that’s 1d4 base damage on a farmer with no experience. He’s got 6 seconds in a stressful combat situation. Just because the player says „I cut his throat“ doesn’t mean that happens. Just like „I strike him with my sword“ which is 1d8+str damage doesn’t behead the enemy. It might just glance off. If the guy now KILLS the ork with that attack? Yeah he beheaded the guy. Same goes for the throat slitting. Let’s say the Bandit lord Is KOd, he’s out for probably 6 seconds because chances are due to his physique he gets a + to saves. So my groups daggermaster rogue coup de graces him, this guy is trained with a dagger. Chances are with an auto crit he does something like 50 damage at least which might kill the guy. In this case he clearly cut the guys throat, or if he survives he’s got another 50 ongoing damage so he’s bleeding out in 6-12 seconds which sounds reasonable to short compared to what would happen IRL. Remember kids, the rules aren’t in the way of us telling a story, the rules are telling us what’s happening in the world.
If you cut someone’s throat and deal 1d4 damage, chances are you didn’t actually cut his throat
Reading up on FTL travel in a handful of game systems so far I have seen it in one of three methods Method 1: The handwave method. This one I've seen more often than I like, even in systems that aren't narrativist trash. While activating the FTL drive may have a complication, ultimately it's the magic "get us to the next plot location" button. Method 2: The bad at math method. This one I have mostly seen in 90s and early 00s RPGs where they say shit like we're moving 2 times the speed of light! Not realizing how fucking slow that is for an intergalactic campaign. Even better when they say that's only attainable outside of the gravity well of a star system. Method 3: The autistic method. This one I see mostly in homebrews, where it's about acceleration factors and maximum shielding. Potentially the best but also requires having a calculator ready, heavily reducing its usefulness if your campaigns aren't on rails.
What methods have you seen? What are your favorites?
>>92646531 yeah, this or some other alternate/warp space tend to work well while decreasing the chance of running into the problem of creating a kinetic bomb of arbitrary momentum that can destroy anything up to and including a planet
>>92645064 It's all handwaving. How do you want to wave your hands? What do you want the setting to do? What kind of stories do you want, and what types of characters do you need to get them?
Multiple galaxies as a setting element can be pretty fun. You don't even NEED to use autistic levels of worldbuilding. Random generators and a more casual playstyle can work wonders.
>>92668745 >Random generators I've been trying to find suitable random generators for a space opera game with random quirky worlds. So far I have found generic SciFi ones, Starfinder, and Solar Blades Cosmic Sails, and they're all lacking.
FTL performance is pretty flexible at a system level. You can find something you're comfortable with and make any changes you want. Most times ships are only going from A to B unless you want them to fight or break down
Anonymous /cyoag/ - Choose Your Own Adve(...)04/30/24(Tue)20:37:24 No.92666283
>>92668417 >completely antithetical That's a pretty high bar. Off-hand, I'm not sure of any setting that completely rules out an occult mystery premise.
>>92666646 I don't know who I am, all I know is that I must kill demons. >Class The Punisher >Starting Location 13 - Floor 137 of a Skyscraper in Dubai >Allies N/A >Perks Advanced Combat Training Divine Insight Lucky Hammer Space
>>92667820 >>92668170 >yfw I literally did start with an airbrush, work up from cold greys and panel line with a blue wash >and it still looks like a ten year old slathered it with White Scar straight from the pot Ayy
>>92668557 All things considered it would be worse. Given the amount of detail that tends to be on Infinity miniatures it is pretty easy to get demoralised thinking it looks bad. In reality though just getting clean base coats on the thing and giving it a simple wash is decent enough until you learn proper layering and highlighting.
Are those all metallic paints on there though? Or given you were attempting something with a drybrush earlier is it contrast over a zenithal prime? Or both?
>>92668698 Don't know what you tell you mate, I can't really see any directionality with the shading/highlights. So if you did have that to begin with after the initial airbrushing you have managed to lose it during your layering. It might be a result of the light, angle, and level you took the photo at, but otherwise your overall tone is too bright for the highlights to stand out. Maybe try glazing some gray over the surfaces with it concentrating more on lower surfaces? Or maybe things will even out once you have some weathering on it?
>>92668739 Really it's just that I was being sloppy as fuck in poor light away from home/most of my stuff, so what started as quite a nice base for armour ended up getting 'fixed' into oblivion with a pure white. I'll try and save it but if not, learning experience blah blah
Did I miss something? I thought endless spells are still in the game but are just more interactive now. I guess them being free is...something I suppose but overall in an actual game it seems to be fine.
Anonymous Your players' brightest moment(...)05/01/24(Wed)03:10:13 No.92668644
Your players' brightest momentsAnonymous05/01/24(Wed)03:10:13No.92668644[Reply]
>players get floorplans of the heist location >security includes electrified fence >party face goes to case the joint >leans on fence to chat up the security guard
>>92668663 That WOULD be really smart, but he was already on the inside, since he had fake ID that got him through the front door. He was literally just chatting up guards.
In hindsight, it did give him an opportunity to ask the guards "what other dangers should I know about" as a joke, but they told him, so he got the info nonetheless.
/mcyoag/ Multiplayer Choose Your Own Adventure GeneralAnonymous04/30/24(Tue)23:24:18No.92667489[Reply]
Archives & Other Resources: https://pastebin.com/wETipqYw AllSync: https://cyoa.allsync.com/s/owWor64yLTngDk3 Multiplayer Compilations: https://rentry.org/MCYOA_Comp_Comp (was I supposed to do this?) In Case of Emergency, Break Glass: https://rentry.org/mcyoagCanary Threadslave Rentry: https://rentry.org/ThreadKeeping2 "The word cloud lies" Edition Previous Thread: >>92646764
>>92668652 tbqh, those abilities are pretty busted. Parasitology is potentially a limitless army of 40-50 point monsters. Mageweaver is 3 (or 4 if you manage to boost it) ally mages with Xuth level spells. You could buy out the entire tree and do nothing else but still be an extremely strong build.
>>92668682 >Parasitology is potentially a limitless army of 40-50 point monsters ...that have no inclination to obey you except wanting to return being human and being killed by you. Betrayal at first opportunity is likely. You must get Fallen Peace powers to control them. Granted, it's something you're likely to get anyway, either by yourself or a minion, if you're running a minion build.
>You could buy out the entire tree and do nothing else but still be an extremely strong build. Mageweaver is the strongest power in the cyoa, but it's not *that* powerful (unless minion looping, but that's an exploit). Just the Bitter Dissatisfaction tree can't compare to a full build, but it is strong compared to the average mage.
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