In the rules department, you can look at http://www.4chan.org/rules - all global and board specific rules are in full effect. Apart from that, only two rules are important.
1. BE EXCELLENT TO EACH OTHER. 2. PARTY ON, DUDES. (AND DUDETTES)
What is wrong with Mike Brooks?Anonymous05/02/24(Thu)23:07:14No.92687901[Reply]
Seriously, talking about living in someone's head rent-free. This is from Necromunda: Road to Redemption that depicts Sargon of Akkad (aka Carl Benjamin) as a slave master getting killed by a character named Alin Choll. This is like when they made Jordan Peterson the Red Skull.
>OFFICIAL Commander website, where you can learn the rules, see the current banlist, and read the format philosophy, laid down by the rules committee: https://mtgcommander.net/
>Statistically see what everyone else puts in their commander decks based on what is posted to the internet. http://www.edhrec.com/
>Find out what lands you can add to your deck, sorted by category, based on a chosen color identity. http://mtglands.com/
>Deck List Sites: You can search for decks that other people have made. Authors often have comments that explain their deck strategy and card choices. http://www.tappedout.net https://www.archidekt.com https://www.moxfield.com
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>>92687152 Yeah having a card or two like Azusa or Mina and denn out, and being able to get 8+ landfall triggers a turn with a couple fetchlands and his -2 seems like it can pop off pretty hard.
>>92687534 I'm aware of the collection tracker, but that is not what you have actually paid. Is there somewhere else I should be looking for that info?
/acg/ - Alternative Card Games General #499Anonymous05/02/24(Thu)11:08:37No.92681177[Reply]
Shields Edition
Here is a thread to discuss trading card games other than the big three. >Build Divide >Force of Will >Final Fantasy TCG >DBZ CCG >Wixoss >Keyforge >Gundam >Legend of the 5 Rings (L5R) >Digimon >Flesh and Blood >Gate Ruler >Battle Spirits
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>>92683732 it's not really that unusual. you come back here in 5 years and it's unlikely anything we're talking about today will still be in print. if you ignore the ones that are DOA, typical run for an /acg/ game is about 2 to 4 years.
>>92687854 You meet in the Emperors dungeon. Lucky for you, the Emperor is in danger and your cell so happens to contain a secret route out of the city. You meet en-route to your execution, having been captured trying to cross the border into the northlands.
>>92687854 >You've all been arrested by callus guards, uncaring if you are actually guilty or innocent. >You are all chained up in the back of a wagon moving through a snowy forest to a fortified town. >As the first of you comes to another prisoner says "Hey, you. You're finally away."
Anonymous /mtg/ - Magic: the Gathering G(...)05/02/24(Thu)15:59:39 No.92684003
>Official News: Magic: The Gathering publisher hires Pinkerton to seize leaked cards from YouTuber’s house https://www.dicebreaker.com/categories/trading-card-game/news/magic-the-gathering-aftermath-youtube-prompts-pinkerton-investigation
>>92687760 >>92687845 It's either 4 mana like Wrath or 3 mana like Tivadar's Crusade. The real question is if WotC will dare to make another B card that's Human hate like Zombie Apocalypse.
>>92687432 it's also why they've started using really ugly wordings like the once per turns because they've done these effects a trillion times and if they want to push them in power or on more efficient bodies without creating stupidly easy-to-assemble infinites or unbeatable synergies (or some stupid excuse they might do like "players have a hard time keeping track of all these triggers we keep putting everywhere") they have to start kludging them
>>92687884 I didn't read much of it but it was cute, what I did read. It's not JUST about Magic, it's more about the Japanese youth culture in the late 90s through the lens of Magic.
I love oldschool dungeons and I love the craft of making these maps. But OSR dungeons and even a lot of newer slop makes zero sense due to acoustics. Even if the doors are heavy wood, the sound is going to echo through literally half this map at the first combat. Swords smashing on metal and shouting and the entire dungeon will know the PCs are there almost instantly. Why do so many OSR crawls have rooms right next to each other separated by a single door and the monsters don't come out when you're killing their buddies within earshot?
『Horus Heresy』 >Official Website https://thehorusheresy.com/ >New to The Horus Heresy? Here’s Everything You’ll Need to Get Started https://www.warhammer-community.com/2022/05/30/new-to-the-horus-heresy-heres-everything-youll-need-to-get-started/ >Official FAQ/Errata/Downloads: https://www.warhammer-community.com/faqs/#the-horus-heresy https://www.warhammer-community.com/downloads/#the-horus-heresy >Thread FAQ (very old, remembers Age of Terra) https://pastebin.com/iUqNrrA8 https://pastebin.com/8riDmnhS
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>>92686887 Ehhh… it’s apples and oranges. The guy who freaked out is definitely more autistic, but autistic asshole and attention seeking whore really are two distinct things, and two that don’t play well together.
>>92687141 We all need to remember sometimes that since the massive influx of 40k players with 2.0/plastics, the majority of players may not have the skills, knowledge, finances, or desire to kitbags beyond maybe swapping an arm, head, or shoulder pad here and there.
>>92680559 BRP does it based on things you succeeded in, but I dislike the implementation for various reasons. (too much luck involved, encourages metagaming, weird edge cases where you can't learn anything because you were too well prepared) PBtA systems let you improve by learning from failure, but I never actually played one of these.
>Key Downloads, FAQs and Errata https://www.warhammer-community.com/kill-team-downloads/ >Critical Ops https://kt-critical-ops.netlify.app/ >Rules and Teams https://wahapedia.ru/kill-team2/the-rules/introduction/ https://ktdash.app/
>>92687387 It kind of reflects on the board too, after you do all your scouting shenanigans the team plays very meh in the game itself. That's what I've heard at least.
>>92682668 You'll notice that teams with capability to reduce the effects of battle scars will snowball quite quickly, specially with Elites. Once my friend's Legionnaires obtained their second rank, my breachers were unable to o enough damage to them, despite all of them having 10w (stimm + resilient)
>found an old dark eldar character conversion buried in a box that would be great for a kill team leader Fuck, that's another team I guess. And I'll have to figure out a color scheme too since I never painted this one.
/wfg/ - Warhammer Fantasy GeneralAnonymous05/01/24(Wed)15:55:11No.92673815[Reply]
It's time to START Edition
>The Latest Warhammer The Old World News https://www.warhammer-community.com/2024/04/19/make-elisse-duchaard-shine-with-painting-tips-from-the-warhammer-team/ https://www.warhammer-community.com/2024/04/19/of-bones-and-barons-the-warhammer-studio-shows-off-their-tomb-kings-and-bretonnians/
>TOW Official Website and Resources: https://www.theoldworld.com/ https://www.warhammer-community.com/the-old-world-downloads/
>>92673865 I find contrast works best painting in reverse For example with goblins I go: Primer: Bright white Shade: Casandora Yellow Contrast: Mantis Warriors Green
>chucked some warriors of chaos in 91% alcohol this morning >10 hours later there's one color on a chaos lord and one color on a dragon ogre still being stubborn and not wanting to come off
>>92678443 Isn't that more a difference between the two armies, more elite force versus a horde of chumps? I couldn't really speak for a much older edition but an expensive Chaos army with what looks like 2 units of warriors and some knights along with characters would usually end up looking a little smaller than a box padded half full of shitty goblins. Would an OnG army be bigger back then too, assuming you had to take at least 40 goblins?
/mcyoag/ Multiplayer Choose Your Own Adventure GeneralAnonymous05/02/24(Thu)16:37:54No.92684443[Reply]
Archives & Other Resources: https://pastebin.com/wETipqYw AllSync: https://cyoa.allsync.com/s/owWor64yLTngDk3 Multiplayer Compilations: https://rentry.org/MCYOA_Comp_Comp (was I supposed to do this?) In Case of Emergency, Break Glass: https://rentry.org/mcyoagCanary Threadslave Rentry: https://rentry.org/ThreadKeeping2 'The Slow Life' Edition Previous Thread: >>92667489
>>92684867 >Weaponsmith >You can also upgrade the weapons of others, granting them 10 extra weapon points to work with. So how are we going to handle this? Do we ignore it? Do we allow builds to update with extra weapon points? Is there some middle ground where we acknowledge that being their friend makes your weapon stronger but don't dive into how exactly?
>>92687866 Well it's either heroes, Sandy's adopted son, or Desolator turns out to be his grandpa. You aren't allowed a fourth option, so say I, king of mcyoag. Welcome back!
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